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 TWF Paladin

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Jesebelle

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Posts : 108
Join date : 2010-11-22
Age : 35
Location : Utah

PostSubject: TWF Paladin   Wed Jan 05, 2011 2:08 am

Here is my planned 18Pal/2Rog twf khopesh KotC dps build. This is very expensive and difficult build to create. Unlike my other builds, this build relies on having the tomes, of at least a +2 variety. Obviously, a tome of +3/+4 would be better, particularly for strength/con/cha. In terms of expense, the saving grace is that you don't need to craft gs weapons.

There are a few changes I'm considering. One is to take power attack earlier, to allow me more time to acquire the tomes I need. Also, I'm not sure If I want extend spell. As paladins are all buffs, it would be more sp efficient to have, but I'm wondering if I'll want something like OTWF or a save booster (maybe iron will?).


Code:
Character Plan by DDO Character Planner Version 3.8.0
DDO Character Planner Home Page 

Valyshna Alaman
Level 20 Lawful Good Human Female
(18 Paladin / 2 Rogue)
Hit Points: 434
Spell Points: 499

BAB: 19/19/24/29/29
Fortitude: 29
Reflex: 28 (evasion)
Will: 22

              Starting    Feat/Enhancement/Gear
Abilities    Base Stats    Modified Stats
(32 Point)    (Level 1)      (Level 20)
Strength          16                30
Dexterity          15                23
Constitution      12                20
Intelligence        8                14
Wisdom              8                16
Charisma          16                26

Tomes Used
+2 Tome of Wisdom used at level 7
+2 Tome of Dexterity used at level 8
+2 Tome of Charisma used at level 8
+2 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
 
              Starting      Feat/Enhancement
            Base Skills  Modified Skills
Skills      (Level 1)      (Level 20)
Balance            6              7
Bluff              3              5
Concentration      1              2
Diplomacy          3              5
Disable Device    n/a            n/a
Haggle            7              9
Heal              -1            0
Hide              2              3
Intimidate        7              9
Jump              7              30
Listen            -1            0
Move Silently      2              3
Open Lock          6              31
Perform            n/a            n/a
Repair            -1            -1
Search            -1            -1
Spot              -1            0
Swim              0            0
Tumble            6              7
Use Magic Device  7          31 (w/o gear)
 
Notable Equipment 
Bloodstone
Charismatic Cloak of Resistance
Health Belt of Greater False Life
Minos Legens
Wise Necklace of Protection
Dexterous Gloves of Escape
Ogre Power Bracers of Sustenance
Striding Boots of Springing
Feather Falling Ring of the Archmagi
Blindness Ward Ring of Underwater Action
Clever Goggles of the Eagle
+5 Deathblock Adamantine Darkleaf Breastplate of Greater Fire Resistance
 
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Diplomacy (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Sneak Attack Training I
 
Level 2 (Paladin)
Skill: Use Magic Device (+1)
Enhancement: Follower of the Sovereign Host
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
 
Level 3 (Paladin)
Skill: Use Magic Device (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
 
Level 4 (Paladin)
Ability Raise: STR
Skill: Use Magic Device (+1)
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Charisma I
 
Level 5 (Paladin)
Skill: Use Magic Device (+1)
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Lionheart
Spell (1): Protection From Evil
Spell (1): Resistance
Spell (1): Seek Eternal Rest
Spell (1): Virtue
Enhancement: Human Adaptability Strength I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Energy of the Templar I
 
Level 6 (Paladin)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
 
Level 7 (Paladin)
Skill: Use Magic Device (+1)
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Knight of the Chalice I
Enhancement: Racial Toughness II
Enhancement: Paladin Divine Might I
 
Level 8 (Paladin)
Ability Raise: STR
Skill: Use Magic Device (+1)
Enhancement: Paladin Courage of Good II
Enhancement: Paladin Toughness II
 
Level 9 (Paladin)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Weapon Fighting
Spell (2): Angelskin
Spell (2): Bull's Strength
Spell (2): Eagle's Spendor
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy
Enhancement: Unyielding Sovereignty
 
Level 10 (Rogue)
Skill: Jump (+1)
Skill: Open Lock (+5)
Skill: Use Magic Device (+2)
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Energy of the Templar II
 
Level 11 (Paladin)
Skill: Open Lock (+1)
Enhancement: Paladin Extra Smite Evil III
 
Level 12 (Paladin)
Ability Raise: STR
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Paladin Toughness III
Enhancement: Paladin Divine Might II
 
Level 13 (Paladin)
Skill: Use Magic Device (+1)
Spell (3): Cure Moderate Wounds
Spell (3): Dispel Magic
Spell (3): Magic Circle Against Evil
Spell (3): Prayer
Spell (3): Remove Blindness
Spell (3): Remove Curse
Enhancement: Paladin Exalted Smite II
 
Level 14 (Paladin)
Skill: Use Magic Device (+1)
Enhancement: Paladin Extra Smite Evil IV
Enhancement: Paladin Knight of the Chalice II
 
Level 15 (Paladin)
Skill: Use Magic Device (+1)
Enhancement: Paladin Extra Lay on Hands III
Feat: (Selected) Greater Two Weapon Fighting
 
Level 16 (Paladin)
Ability Raise: STR
Skill: Use Magic Device (+1)
Spell (4): Break Enchantment
Spell (4): Cure Serious Wounds
Spell (4): Deathward
Spell (4): Holy Sword
Spell (4): Neutralize Poison
Spell (4): Restoration
Spell (4): Stalwart Pact
Spell (4): Zeal
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Exalted Smite III
 
Level 17 (Paladin)
Skill: Use Magic Device (+1)
Enhancement: Paladin Divine Might III
 
Level 18 (Paladin)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Enhancement: Paladin Charisma II
 
Level 19 (Paladin)
Skill: Use Magic Device (+1)
 
Level 20 (Paladin)
Ability Raise: STR
Skill: Use Magic Device (+1)
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Exalted Smite IV
Enhancement: Paladin Knight of the Chalice III
Enhancement: Paladin Extra Turning I

EDIT: I wouldn't feel right about posting this without giving props to Junts for his guide on paladins. His wealth of knowledge has vastly improved my understanding of the paladin class. This particular build is based closely off of one he has posted. Guide is here.

_________________
-Jessebelle, Allanei, Aurestis, Dryasha, Dunyasha, Eilstyna, Groshom, Hershel, Ilkesh, Koltann, Kordanna, Kromtah, Mantara, Proskoviya, Rastyra, Selysia, Sericia, Stribog, Tanishka, Valyshna, and Zastria.

"History will not tell of what we had, only what we did."
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